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dlink loopback detection versus stp

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nintendo1889:
What's the difference between loopback detection and stp?

Don't they accomplish the same thing, detect loops? Or is loopback detection a proprietary dlink feature (and is faster than STP  :D )

Or is STP used when linking to non-Dlink switches, in prevent loops?

nintendo1889:
Any answers?

I checked all of the (information-scarce  ::) ) documentation.

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